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Cl studio kalina videos
Cl studio kalina videos





cl studio kalina videos

So I recommend The Empathy Game, especially for organizations doing for example team building or ice-breaking sessions! Reflexion Cards (Holstee)Ī deck of Reflexion Cards contains 52 cards. It enables to go beyond the initial answer, but players might start “commenting” other player’s answers (you want absolute benevolence from everyone or players start to censor themselves), and the fact that it is based on our senses often feels strange (who knows what is the “smell” of “I have decided to abandon learning to play the guitar”?). The “engagement die” can be a bit less easy to use. The questions are generally very open and enable you to answer in a light manner or more deeply, according to your mood (for example “What would you stop doing if you could?” or “What’s a life goal you’ve discarded?”).You will learn things about others that you would have never asked.Body pose that best represents the story.It challenges the players to engage with the answer or story, guided by one of the following categories: “Imagine” cards require you to imagine what you would do, think or be in a given situation, for example, “If you could turn any activity into an Olympic sport, what would you win a gold medal for?”Īn “engagement die” that is thrown after the question card has been answered.“Who is…?” cards about your tastes or interests that help understand “who you are”, for example: “What interests you that most people know little about?”.“Memory” cards require you to remember facts about yourself, for example: “What has been incredibly rewarding to do?”.In The Empathy Game, players draw question cards (150 cards total) in three categories (the category is determined with a category die) and have to answer them:

cl studio kalina videos

For instance, you can use them for journaling, or when you want to be more creative or learn more about yourself.

  • They can be played with larger groups, the problem being that each player gest to answer fewer questions, which somehow defeats the purpose.
  • These games are generally played from 2 to 6 players, but: The reality is that starting from 14 is more realistic. The publishers sometimes advertise that they can be used from 10-Year-old and up. Adults, not only teachers & parents with their children (see my other posts on empathy games) actually learn more about each other and develop more empathy. This could tip you off, but beyond the hype, there is something really happening here. They are sometimes marketed through Kickstarter campaigns and publishers are extremely marketing savvy. This new category of games has become hyped.
  • Create a deeper bond between the players: they enable to know other players better by answering questions you would have never asked, and by giving you insights on how they feel and react.
  • Encourage creativity: some of these questions aim at making you envisage new possibilities and ideas.
  • Include “ deep” questions (and often mix them with lighter questions to make the game more fun).
  • Are personal: answers are unique to each player and relate to the player’s experience, objectives, values or emotions.
  • Are open: there is no set of predefined answers.
  • On the contrary, thoughtful questions games (I coined this term as there is currently no term for this new genre) ask questions which: They are completely different from “Quiz” or “Trivia” games you are familiar with where you ask questions just for fun or as some knowledge test, and the answers are predefined. In this section, I list games that work by having players ask thoughtful questions that enable players to know each other better and connect at an emotional level.

    #Cl studio kalina videos professional#

    Genre: Thougtful (Thoughtful questions) / Professional / Community (Community building) / Clinicalįor: O (Organizations, companies, associations) / A (Adults) / Cl (Clinicians) / F (Families) / T (Teachers) / Th (Therapists) Gameħ Thoughtful Questions Games for Building Empathy

    cl studio kalina videos

    The abbreviations correspond to my recommendations (not from the game publisher):

    cl studio kalina videos

    The following table summarizes their main characteristics.

  • Specialized games (for clinicians, communities…).
  • “Professional games” to enhance creativity, animate workshops or other gatherings.
  • “Thoughtful questions games” to engage meaningful conversations with family members, colleagues, neighbors, and other adults.
  • I hope you will share my enthusiasm for the 14 games I recommend that trigger truthful conversations and foster creativity.Įmpathy card games for grown-ups and organizations comprise: I could not resist making a post on Empathy card games, as it is such a fascinating trend.







    Cl studio kalina videos